
This might look strange if the player is watching.
Currently this function causes the object to reload its entire 3d if they had the item equipped that you modified.
Currently there is a bug if you do this to an actor in combat they will end up having no weapons drawn and won't attempt to draw any unless forced to do so. This doesn't do much error checking, so if you try to attach a mod to an item that already has the mod, it may silently fail. Reference (from official Bethesda document): If You have two identical items (for example ACR) in your inventory then the scripts will not function for those weapons - which is an official bug. This is necessary for the scripts to function correctly whilst carrying more than one of any particular type of rifle. Pre-war money is the only accepted currency for this pre-war vending machine. Buy components/ammo/personalize your weapon (for avoiding script conflict - explain below) or refund your weapon. Craft a vending machine at the settlement workshops under the crafting section.
Scrap the weapons you do not need, and get basic components depends on the weapon type.Ģ. Collect mod related materials/components:ġ.